In last week’s blog on the attention economy, I alluded to the trade-off that exists between our desire for more stimulus, and the need to consume more (sponsored) content to feed that hunger. Given the increasing demands on our available attention span, and the rate at which we are having to consume just to keep up, it feels like we are all developing a form of ADD – too much to choose from, too little time to focus on anything.
Personally, I place a lot of the blame on music videos. Initially, this format merely reduced our attention span to the length of a 3-minute pop song. (Paradoxically, there was also a style known as the “long form music video”, which stretched those 3 minutes into a 10-20 minute extended narrative). Then, in recent years, the video format has been distilled to a series of jump cuts – no single shot lasts more than a few frames, and the back-n-forth between shots often has no narrative cohesion other than serving the technique of the jump-cut itself. I sometimes wonder if the reason for so many jump-cuts is because too few of today’s pop stars can really dance, forcing the director to distract our (minimal) attention from the poor moves. (Note: pop stars who can’t dance should take a leaf out of The Fall’s playbook, and call in the professionals, like Michael Clark…)
I have previously made a brief mention of Slow TV, which made a return to Australian channel SBS this summer in the form of trans-continental railway journeys, a UK barge trip (can it get any slower?) and a length-ways tour of New Zealand. These individual programs can screen for up to 18 hours, a perfect antidote to the ADD-inducing experience of jump-cut music videos and social media notifications.
Concurrently in Melbourne, two installation works are on display that, in their very separate ways also challenge the apparent obsession with rapid sensory overload in many of today’s video content.
The first is “The Clock”, by Christian Marclay – a sequence of finely edited clips sourced from a multitude of films and TV programmes that together act as a real-time 24 hour clock. The work also manages to reveal a beguiling (dare I say seamless?) narrative from such disparate and unrelated scenes that you really do begin to wonder how the story will end…. The fact that some of the scenes are quite mundane (and whose main function is to indicate the passage of time), while others are iconic cinematic moments, only adds to our real-time/real-life experience of the ebb and flow of the seconds, minutes and hours.
The second is almost the complete opposite. “Cataract”, by Daniel Von Sturmer comprises 81 screens, each showing looped sequences of somewhat banal events. Although each video event is no more than a few seconds, and none of the loops are synchronised with each other, it does not feel like a series of jump-cut edits. This is partly because the events, despite their brevity, are all engaging in their own way; and partly because even though we know it is a loop, we somehow expect something different to happen each time (maybe because our brain is wired to find a narrative even when none exists?).
According to the gallery’s description of “Cataract”, “the world is full of happenings, but it is only through selective attention that meaning is found”. Quite appropriate for the attention economy and jump-cut culture – meaning is where we choose to see it, but if we are not paying the appropriate amount of attention or if we are not viewing through a critical lens, we risk missing it altogether.
Next week: The Future of Fintech