“The Digital Director”

Last year, the Australian Institute of Company Directors (AICD) ran a series of 10 webinars under the umbrella of “The Digital Director”. Despite the title, there was very little exploration of “digital” technology itself, but a great deal of discussion on how to manage IT within the traditional corporate structure – as between the board of directors, the management, and the workforce.

There was a great deal of debate on things like “digital mindset”, “digital adaption and adoption”, and “digital innovation and evolution”. During one webinar, the audience were encouraged to avoid using the term “digital transformation” (instead, think “digital economy”) – yet 2 of the 10 sessions had “digital transformation” in the title.

Specific technical topics were mainly confined to AI, data privacy, data governance and cyber security. It was acknowledged that while corporate Australia has widely adopted SaaS solutions, it lacks depth in digital skills; and the percentage of the ASX market capitalisation attributable to IP assets shows we are “30 years behind the USA”. There was specific mention of blockchain technology, but the two examples given are already obsolete (the ASX’s abandoned project to replace the CHESS system, and CBA’s indefinitely deferred roll-out of crypto assets on their mobile banking app).

Often, the discussion was more about change management, and dealing with the demands of “modern work” from a workforce whose expectations have changed greatly in recent years, thanks to the pandemic, remote working, and access to new technology. Yet, these are themes that have been with us ever since the first office productivity tools, the arrival of the internet, and the proliferation of mobile devices that blur the boundary between “work” and “personal”.

The series missed an opportunity to explore the impact of new technology on boards themselves, especially their decision-making processes. We have seen how the ICO (initial coin offering) phase of cryptocurrency markets in 2017-19 presented a wholly new dimension to the funding of start-up ventures; and how blockchain technology and smart contracts heralded a new form of corporate entity, the DAO (decentralised autonomous organisation).

Together, these innovations mean the formation and governance of companies will no longer rely on the traditional structure of shareholders, directors and executives – and as a consequence, board decision-making will also take a different format. Imagine being able to use AI tools to support strategic planning, or proof-of-stake to vote on board resolutions, and consensus mechanisms to determine AGMs.

As of now, “Digital Directors” need to understand how these emerging technologies will disrupt the boardroom itself, as well as the very corporate structures and governance frameworks that have been in place for over 400 years.

Next week: Back in the USA

 

 

 

BYOB (Bring Your Own Brain)

My Twitter and LinkedIn feeds are full of posts about artificial intelligence, machine learning, large language models, robotics and automation – and how these technologies will impact our jobs and our employment prospects, often in very dystopian tones. It can be quite depressing to trawl through this material, to the point of being overwhelmed by the imminent prospect of human obsolescence.

No doubt, getting to grips with these tools will be important if we are to navigate the future of work, understand the relationship between labour, capital and technology, and maintain economic relevance in a world of changing employment models.

But we have been here before, many times (remember the Luddites?), and so far, the human condition means we learn to adapt in order to survive. These transitions will be painful, and there will be casualties along the way, but there is cause for optimism if we remember our post-industrial history.

First, among recent Twitter posts there was a timely reminder that automation does not need to equal despair in the face of displaced jobs.

Second, the technology at our disposal will inevitably make us more productive as well as enabling us to reduce mundane or repetitive tasks, even freeing up more time for other (more creative) pursuits. The challenge will be in learning how to use these tools, and in efficient and effective ways so that we don’t swap one type of routine for another.

Third, there is still a need to consider the human factor when it comes to the work environment, business structures and organisational behaviour – not least personal interaction, communication skills and stakeholder management. After all, you still need someone to switch on the machines, and tell them what to do!

Fourth, the evolution of “bring your own device” (and remote working) means that many of us have grown accustomed to having a degree of autonomy in the ways in which we organise our time and schedule our tasks – giving us the potential for more flexible working conditions. Plus, we have seen how many apps we use at home are interchangeable with the tools we use for work – and although the risk is that we are “always on”, equally, we can get smarter at using these same technologies to establish boundaries between our work/life environments.

Fifth, all the technology in the world is not going to absolve us of the need to think for ourselves. We still need to bring our own cognitive faculties and critical thinking to an increasingly automated, AI-intermediated and virtual world. If anything, we have to ramp up our cerebral powers so that we don’t become subservient to the tech, to make sure the tech works for us (and not the other way around).

Adopting a new approach means:

  • not taking the tech for granted
  • being prepared to challenge the tech assumptions (and not be complicit in its in-built biases)
  • question the motives and intentions of the tech developers, managers and owners (especially those of known or suspected bad actors)
  • validate all the newly-available data to gain new insights (not repeat past mistakes)
  • evaluate the evidence based on actual events and outcomes
  • and not fall prey to hyperbolic and cataclysmic conjectures

Finally, it is interesting to note the recent debates on regulating this new tech – curtailing malign forces, maintaining protections on personal privacy, increasing data security, and ensuring greater access for those currently excluded. This is all part of a conscious narrative (that human component!) to limit the extent to which AI will be allowed to run rampant, and to hold tech (in all its forms) more accountable for the consequences of its actions.

Next week: “The Digital Director”

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Crown Court TV

Since studying Law at university, I sometimes wonder whether I’d ever get selected for Jury Service; surely the defence (or even the prosecution) would object to anyone who had more than a rudimentary knowledge of the law, because of the potential to influence the other members of the jury during their deliberations?

Apart from participating in a police identity parade (an extra curricular activity of my Criminal Law course), and aside from representing a couple of clients at employment and social security tribunals (through voluntary work), my only involvement with court hearings has been to prepare case papers (take witness statements, issue summonses, draft client briefs) on behalf of local councils, and to appear as a witness in some of those proceedings.

I graduated in Law 40 years ago, and although I never intended to become a solicitor or barrister, I am still fascinated by the legal process, and by court proceedings themselves. Hence, I have something of a weakness for police procedurals, and court room dramas on TV. Of course, not all court room proceedings are that riveting – out of curiosity, I once popped in to London’s Royal Courts of Justice, and was rather surprised to see a leading Judge appear to fall asleep during a case he was hearing…

One British TV series from the 1970s and 1980s, “Crown Court”, stands apart from its peers in the way it presented court cases in a realistic and non-sensational fashion. First, its somewhat dry approach to criminal court proceedings means that it tends to be less judgemental than more dramatic productions. Second, the focus on what happens within the court room itself means we get to see and hear only what is presented to the jury. There are no side bars, no ex-parte applications in judges’ chambers, and rarely any last-minute evidence or surprise witnesses. By removing the traditional drama, and presenting just the facts and the witnesses’ own evidence, we only have as much information about the case as the jury does in order to reach their verdict.

In some ways, “Crown Court” was a public information service. It was broadcast in the wake of significant changes in the Criminal Law system in England and Wales, and at a time of growing suspicion of police corruption (notably within the Met’s infamous Flying Squad). Also worth bearing in mind is the fact that TV cameras were not allowed into real court rooms, so it was a way to show the public how justice was being administered in their name, and what to expect should they have to appear in court, as defendant, witness or jury member.

The other fascinating aspect of “Crown Court” is the roll-call of actors, writers, directors and producers who subsequently became regulars on British TV. In that regard, it resembled an on-air repertory theatre, similar to the leading soap operas of the day, recalling an era of public broadcasting that has largely disappeared.

Next week: BYOB (Bring Your Own Brain)

 

 

Apple, iOS, and the need for third-party innovation

A main use of my iPad is creating music. In my experience, iOS has provided a convenient and relatively low-cost way to explore and experiment with music synthesis, sampling, looping, audio processing, programming, sound design, production and dissemination of my semi-amateur home-studio recordings. The numerous developers involved in creating music-related apps have produced some of the most innovative products available.

At times, these developers have pushed the envelope when it comes to app design, functionality and interoperability. Even though many of these developers are involved with the design and production of hardware instruments and technology, and writing software for laptop and desktop computers, they also recognise that the iPad offered another way to interface with digital music tools. In some cases, iPad apps can connect to or interact with their hardware and software counterparts (e.g., touchAble).

Elsewhere, developer vision has pre-empted and even overtaken Apple’s own product design. A good example is IAA (Inter-App Audio), introduced by Apple in 2013. While some app developers were quick to adopt this feature into their own products, in the same year the team at Audiobus took this functionality to another level, with a fully integrated platform within iOS that allows multiple apps to be connected virtually. Eventually, in 2019, Apple countered by upgrading their own Audio Unit (AU) infrastructure that introduced another way to connect separate apps.

There remain some anomalies in Apple’s approach to competing music apps and their commercial models. Although Apple has enabled developers to offer in-app purchases and upgrades, it is noticeable that to this day, Bandcamp does not sell digital music via its mobile app (thought to be due to Apple’s hefty sales commission on digital content?); but Bandcamp customers can purchase physical goods via the app. While over on the SoundCloud app, users can purchase in-app subscriptions offering ad-free streaming and off-line content, but Spotify customers cannot purchase similar premium streaming services within the corresponding app.

The latest move from Apple has got some developers quite excited. As well as bringing its professional video editing suite, Final Cut Pro, to iPad, Apple has launched an iPad version of Logic Pro, its professional music DAW (Digital Audio Workstation). Now, I don’t have a problem with this, and I can see the attraction for both app developers and Logic Pro users.

I myself use Ableton Live (and not Logic Pro or Apple’s consumer-level product, GarageBand), so I am not planning to add another desktop DAW. Besides, Ableton enables third party developers to integrate their AU and VST plug-ins on Mac. In addition, Ableton has launched a mobile app, Ableton Note, that can interact with the desktop program, which just confirms the co-existence of these platforms, and user preference for interoperability.

My concern is that with the introduction of Logic Pro on iOS, Apple may close off some inter-app functionality to third party apps if they do not support integration with Logic Pro. We’ve seen the way Apple can shut down external innovation: without getting too technical, until 2021, and with a little effort, users could run iOS music apps on their Macs, and within DAWs such as Ableton. Apple then closed off that option, but more recently has enabled iOS-derived AUv3 plugins to run on M1 chip-enabled Macs.

Hopefully, Apple recognises that an open ecosystem encourages innovation and keeps people interested in their own products, as well as those from third-party developers.

Next week: Crown Court TV